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Been getting back into the MERP gaming thing lately. Something about this time of year -- autumn light, leaves changing, chill mornings -- gets my adventurous spirit up. My brother and I are working on creating a pair of characters that are actually brothers in Middle-earth: half-elves (Peredhil), part Silvan (Avar) elf, part Beorning. I am the more wizardly of the two: a muddle-headed animist with a particular affinity towards birds. I expect we will become great spider-hunters, before we do the real fun stuff: spying on the Dragons of the Withered Heath, infiltrating the slave pits of Mount Gundabad, getting to know the Giants of the Grey Mountains. Wilderland! We shall have fun there. Must... stock... up... on... Guiness...
I suspect that we will begin somewhere in the middle of the Third Age. Of course we will probably opt for the immortal route regarding the inevitable half-elf question, so we will be able to engage in all sorts of adventures over the course of 1500 years, and on into the Fourth Age, if we survive. I have designs on a lesser Elven ring of power I know of, and my brother is destined to wield a sword of great power and great historical significance (read: notoriety)...