Well, I'm back.
I'm waiting on several adventure modules to arrive. I won a copy of Far Harad: the Scorched Land last month, from a seller in Britain, but they were out of office until 7 January and the book did not ship until the 8th. I have not received it yet, and am becoming anxious.
I won a copy of Dol Guldur last week, much to my delight, for only $31. (It would have gone for much more, if the seller had not misspelled the title as "Dol Goldur" in the listing. He/she also forgot to tag it "MERP." Fool.) It is supposed to be one of the best of the "Citadels" series. I cannot wait to plumb its depths. Now all I need to complete my books on Mirkwood and Wilderland are the Citadel module Halls of the Elven-king (moderately expensive) and the adventure modules The Necromancer's Lieutenant and Denizens of the Dark Wood. Then Geliad and Galamael can travel the length and breadth of Wilderland, from Gundabad to the Gladden and the neighboring areas.
Yesterday I won a copy of Teeth of Mordor, which will nearly round out my Mordor-centric group of modules. All I will need next to finish that area are the Campaign module Gorgoroth, and the adventure module Gates of Mordor. (I also need a map to go with my Minas Ithil module, but I may have to actually buy another copy of that book to get the map.) Gorgoroth will prove to be a tough acquisition, but it will be worth it; even more so considering I once owned it, years ago. It is a good book, a fun read, even if the possibilities for adventure in the environs of Mount Doom are limited. I would not mind having a smaller campaign/adventure setting for that area, using player characters of Gondorian descent.
Of course, considering the fact that (for all my gaming resources) I cannot get anyone together for a single gaming session, planning a campaign around the Mountains of Shadow may be an exercise in futility. But it is fun to think about, if nothing else.