Wassail, traveler, and welcome to The Gable Grey -- a place of retreat, of renewal, and of resistance: a tree-shaded refuge in Dark Times. Now pass the threshold, and rest from journeys! For a cold wind is blowing; and here, if you wish, you may hear tidings of the world without...

Wednesday, March 11, 2009

New Lands

I have downloaded other MERP modules to my hard drive: Riders of Rohan, Assassins of Dol Amroth, Havens of Gondor, and Denizens of the Dark Wood. Combined, the Ebay cost of these would have amounted to probably $150-200. Instead, they will only cost the ink and paper to print them out! Marvelous!!!
A couple of the modules I've looked at are predictably of questionable value for role-playing, namely Gates of Mordor (which does have a very good layout of the castle of Durthang, I must admit) and Denizens of the Dark Wood. The most surprising to me is Woses of the Black Wood. By its title alone I had imagined it colossally dull, but I am glad to say it is far otherwise. The relative isolation of the Eryn Vorn and the Black Cape makes localized adventures most feasable, without the worry of outside historical events muddling (or enriching, depending on your point of view) things for the harried GM. Plus there are layouts, layouts, layouts... all in all, a great volume for more traditional PCs, who may prefer stepping into Middle-earth as hobbits, Elves, Dwarves, or the more noble Men.

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Whiles carried o'er the iron road,
We hurry by some fair abode;
The garden bright amidst the hay,
The yellow wain upon the way,
The dining men, the wind that sweeps
Light locks from off the sun-sweet heaps --
The gable grey, the hoary roof,
Here now -- and now so far aloof.
How sorely then we long to stay
And midst its sweetness wear the day,
And 'neath its changing shadows sit,
And feel ourselves a part of it.
Such rest, such stay, I strove to win
With these same leaves that lie herein.

-- William Morris, from
"The Roots of the Mountains"